It's done. Film will be extended during my school vacation.
Episode 01: The Blood Goddess
Production workflow:
Concept art/ blueprints, Storyboarding, Modeling (Characters/ Environment), Texturing, Rigging (Character/ Weapon Transformer), Pre-Lighting, Animation (Choreography/ Blocking/ In-Betweens), VFX-Particle simulation, Post-Lighting, Pre-Rendering, VFX-2D Compositing (Lens flares/ Motion Vector), Sound FX/ Soundtrack implementation, Post-Rendering.
Softwares: Autodesk Maya 2015, Nukex10, After Effects CS6, Photoshop CS5.1
Episode 01: The Blood Goddess
Production workflow:
Concept art/ blueprints, Storyboarding, Modeling (Characters/ Environment), Texturing, Rigging (Character/ Weapon Transformer), Pre-Lighting, Animation (Choreography/ Blocking/ In-Betweens), VFX-Particle simulation, Post-Lighting, Pre-Rendering, VFX-2D Compositing (Lens flares/ Motion Vector), Sound FX/ Soundtrack implementation, Post-Rendering.
Softwares: Autodesk Maya 2015, Nukex10, After Effects CS6, Photoshop CS5.1